Cyberculture – Dimensions of Communication
Lévy, Pierre. Cyberculture. Electronic Mediations, V. 4. Minneapolis, Minn.; London: University of Minnesota Press, 2001.
Having had varying amounts of confusion defining certain elements and categorizations of the online video conversation (OVC), such as whether it is a medium, a method of communication, a genre, etc., I have found in Cyberculture an excellent approach to splitting and defining some of the terms I have used in the past. I’ve listed Lévy’s definitions (from Table 1 on page 46) below and placed the OVC within them.
Comm. type |
Definition |
Example |
OVC |
Media |
Substrate for information and communication. |
Printed matter, film, radio, television, telephone, CD-ROM, the Internet (computers plus telecommunications) |
Online: video, text, internet link/navigation |
Perceptive modality |
Meaning implied by the reception of information |
Sight, sound, touch, smell, taste. Kinesthesia |
Sight, sound |
Language |
Type of representation |
Spoken languages, music, photographs, drawings, animation, symbols, dance |
Speech (spoken language), text, video image, music, |
Encoding |
Method of recording and transmitting information |
Analog, digital |
Digital |
Information System |
Relationships among elements of information |
Linearly structured messages (conventional text, music film), networked messages (dictionaries, hyperdocuments), virtual worlds (information is the continuous space, the explorer or representative is immersed in this space), information streams |
It is, essentially, a networked, virtual world in that there are many individuals conversing within a specific online page. That they are communicating via video and can experience this multimodality creates a certain virtual level and awareness of the other speaker(s). The video structure is such that it could almost be consumed linearly, since it conversations are threaded and posts often/generally respond to a preceding one. However, such a post is not necessarily in response to the post immediately preceding it. Additionally, the addition of the in-timeline comments make a linear experience impossible, since the in-timeline comment creates a fork in the delivery, which one must chose to go down or not and perhaps come back to the other fork at some future point. |
Communication System |
Relationship among participants in a communication |
One-to-many system in a hub-and-spoke arrangement (press, radio, television), one-to-one networked system (post office, telephone), many-to-many system in space (mailing lists and newsgroups, systems for learning or collaboration, multiparticipant virtual worlds, WWW) |
In the classroom setting, it is a one-to-many system in that the instructor leads discussions and manages the site that houses the video files. However, once a conversation begins, the system quickly becomes a many-to-many setting with students each posting responses that take the conversation in new direction and also initiate new topics. |